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UI

Nodes for controlling user interface elements in Range Game Engine: text objects, progress bars, object colors, and overlay scenes.

Nodes

Node Type Description
Set Text Action Set the text of a font object (KX_FontObject)
Set Bar Action Scale an object on X to represent a fill percentage (health bar, etc.)
Set Color Action Change the RGBA color of an object
Overlay Scene Action Add, remove, or toggle an overlay scene (HUD, menu, etc.)