UI
Nodes for controlling user interface elements in Range Game Engine: text objects, progress bars, object colors, and overlay scenes.
Nodes
| Node | Type | Description |
|---|---|---|
| Set Text | Action | Set the text of a font object (KX_FontObject) |
| Set Bar | Action | Scale an object on X to represent a fill percentage (health bar, etc.) |
| Set Color | Action | Change the RGBA color of an object |
| Overlay Scene | Action | Add, remove, or toggle an overlay scene (HUD, menu, etc.) |