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Player Health State

Type: Data (no exec sockets)
Category: PLAYER

Pure data node. Reads the health state stored by Player Health on the same object.

Properties

Property Type Description
Data Enum Value to expose

Data selector options

Option Type Description
Current HP float Current HP (_ph_hp)
Max HP float Maximum HP (_ph_max_hp)
Is Alive bool True if HP > 0
Percent float (0.0–1.0) Current HP / Max HP

Sockets

Socket Direction Type
Value Output Data

Typical usage

[Player Health State: PERCENT] ──► [UI Health Bar: Set Value]
[Player Health State: CURRENT_HP] ──► [Compare: < 20] ──► [Play Low HP Sound]

!!! info "Requires Player Health on the same object" Without Player Health, returns 100.0 / True / 1.0.