Guides
The reference documentation tells you what each node does. These guides tell you how to combine nodes to build real game systems.
!!! tip "New to RNC?" If you haven't built anything with RNC yet, start with Getting Started before coming here.
What's in Guides
Game Systems
Step-by-step tutorials for complete game systems. Each tutorial covers two approaches: a monolithic approach for fast prototyping and a modular approach for scalable production projects.
Architecture Patterns
Decision guides for choosing the right approach when you already know the nodes but need to understand the trade-offs.
Learning paths
Path A — Working prototype today
Getting Started → FPS Prototype → My First FPS (Method A)
Path B — Learn the system properly
Getting Started → My First FPS → Enemy AI → Monolithic vs Modular
Path C — Design review for an existing project
Before you start
These guides assume you have completed Getting Started and are comfortable with:
- Creating a NodeTree and adding nodes with
Shift + A - Registering a component: Info Componente → Add RNC Component → Assign NodeTree
- The difference between exec nodes (have
In/Outsockets) and data nodes (no exec sockets)