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Guides

The reference documentation tells you what each node does. These guides tell you how to combine nodes to build real game systems.

!!! tip "New to RNC?" If you haven't built anything with RNC yet, start with Getting Started before coming here.


What's in Guides

Game Systems
Step-by-step tutorials for complete game systems. Each tutorial covers two approaches: a monolithic approach for fast prototyping and a modular approach for scalable production projects.

Architecture Patterns
Decision guides for choosing the right approach when you already know the nodes but need to understand the trade-offs.


Learning paths

Path A — Working prototype today

Getting StartedFPS PrototypeMy First FPS (Method A)

Path B — Learn the system properly

Getting StartedMy First FPSEnemy AIMonolithic vs Modular

Path C — Design review for an existing project

Monolithic vs Modular


Before you start

These guides assume you have completed Getting Started and are comfortable with:

  • Creating a NodeTree and adding nodes with Shift + A
  • Registering a component: Info Componente → Add RNC Component → Assign NodeTree
  • The difference between exec nodes (have In/Out sockets) and data nodes (no exec sockets)